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A NEW AGILITY Competition to replace the Celebration Gamblers

 
 


After the very successful trial event held after the Crayford Agility Show in July the Celebration organising group have agreed that next year 2008 the Celebration Gambles will be replaced by a new exciting agility competition called Celebration Connection.

A full set of rules can be found here, but the general idea is to correctly connect 3 different jumps with 4 bonuses in the quickest time or score the highest amount of points in the allotted time.
Each bonus is worth 5 and may only be attempted once, each jump is worth 1 point and 3 must be jumped correctly to gain a bonus so a maximum score of 32 is achievable.

Please take time to read the Rules and FAQ to get a better understanding about the competition.

Here are a couple of video's taken from the trial event which was won by Chris Cole and Cap. A copy of the course place is also shown.

 

Objective

 


Gain as many points as possible ( max 32 ) in the given course time ( set by judge ).

Then stop the timing in the quickest time

How

Complete 3 different jump's successfully then a bonus obstacles. Until all 4 bonus's have been attempted or you run out of time.

 

Rules for obstacle placement

 

 

  1. Tyre and Dogwalk must not be used
  2. Connecting Jumps: min 6, max 9 (excluding judges bonus )
  3. Connecting jumps must be place within the 4 bonus obstacles
  4. Connecting jumps must not be a spread jump
  5. Only one bonus obstacle may be placed on each side of the ring
  6. Bonus obstacle ( 1 ) weaves
  7. Bonus obstacle ( 2 ) jump + see saw ( jump must be aligned straight on to see saw )
  8. Bonus obstacle ( 3 ) the A frame
  9. Bonus obstacle ( 4 ) is a combination invented by the judge containing 1, 2, or 3 obstacles. The judge may stipulate in which order obstacles are taken. Spreads may be used but only jumped in the correct direction
  10. Start and finish obstacles are for timing only and will not count. ( they may or may not be the same obstacle. Jump, tunnel or table)
  11. The start and finish can be inside the bonus obstacles, timing permitting
  12. In the event of the whistle sounding when a dogs in committed to an obstacle or within a bonus section the points will be award upon successful completion

Points

Jumps 1 point

Bonus 5 points each

Course time Set by judge

 

Rule for Competitors  

 

 

  1. The Dog must start the timing.
  2. In the event of the dog running past the start obstacle you must put your dog directly back over the start obstacle without touch or re setting up ( this may be done in either direction).
  3. The start obstacle does not count, it is there for timing purposes only .This obstacle will not be faulted. (If it is a jump it cannot be part of any connecting 3 )
  4. Refusals will not be marked
  5. Missed Weaves pole entry or faults during the weaves count as a bonus failure (see rule 13)
  6. Missed contact will counts as a bonus failure
  7. Faults in the judge's bonus will also count as a bonus failure.
  8. 3 different jumps must be completed correctly before attempting a bonus
  9. After attempting a bonus the same jumps may be used again
  10. Bonus's may be taken in any order provided they are proceeded by 3 correctly completed jumps
  11. Jumps may be taken from either side
  12. Jump numbers are for identification only
  13. Each bonus may only be attempted once ( a failed bonus counts as an attempt). If in the opinion of the judge your dog attempts a bonus or part of a bonus and that bonus is not completed successfully this will result in a failed bonus .
  14. The dog must stop the timing after successfully completing the 4 bonus's or when eliminated or when the time limit is reached, indicated by a whistle blowing
    ( whichever comes first )
  15. The dog must also stop the timing when a round in ended due to elimination ( indicated by a whistle blowing)
  16. The round will end when the timing is stopped
  17. Fallen jumps will not be replaced
Eliminations


When eliminated dogs must leave the ring via the finish obstacle as quick as possible to gain a time. Failure to do so will result in no score being recorded.

Obstacles taken on the way to the finish will not be faulted.
All points gained up to the elimination will stand

Eliminations will result in the following cases

1. The Dog touching any bonus obstacle before completing 3 jumps correctly

2. Jumping 4 jumps in succession

4. The Dog touching the same bonus twice

5. Only 2 jumps left standing

6. Jumping a spread obstacle the wrong way

7. The Dog touching a bonus obstacle or jump or jumping an obstacle before starting the time

8. Jumping the same jump twice in a connection of 3 without doing a bonus

Note: taking the judges bonus obstacles in the wrong order or direction will not result in elimination, but no bonus points will be awarded. ( spread jump excepted ).